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16 to 18 May 2012
Lisbon, Portugal
Dave Gray
Dave Gray is the Founder of XPLANE, the visual thinking company, and a Partner in the Dachis Group, a social business consultancy. Dave's time is spent researching, sketching and writing on innovation, design, systems thinking, and creativity in business, as well as speaking, coaching and delivering workshops to educators, corporate clients and the public.

His latest book, "Gamestorming: A Playbook for Innovators, Rulebreakers, and Changemakers" details more than 80 tools and techniques used by the world's leading innovators. He is also a founding member of VizThink, an international community of Visual Thinkers.

Dave Gray




As the systems we design for become more complex, work is changing from a solo activity to a team sport, where individuals, teams, partners, customers, need to work together.

Cross functional collaboration requires new skills and practices. How can you engage more people in the process, without losing the creative culture and energy that fuels the process?

Gamestorming applies game thinking and game mechanics to these kinds of business challenges. Gamestorming can help you quickly form simple models of complex systems, so you can involve others in your thinking, explore systems, and experience them from within to gain new insights. Gamestorming is a holistic collaboration approach that will help you combine design practices like sketching, sorting, prototyping and role-play to gain meaningful insights and outcomes.

In this workshop, led by Dave Gray, co-author of Gamestorming: A playbook for innovators, rule-breakers and changemakers, published by O'Reilly Media, we will talk about gamestorming: What is it and how does it work? You will learn the ten essentials of gamestorming, a basic toolkit for designers and innovators, as well as gain some hands-on experience with gamestorming as a design practice.

Wednesday, 16 May @ 9:00-12:30
180 minutes + 30 minute break @ 10:30-11:00
Auditorium III


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